Amy Perelberg
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VR Music Studio

This was a personal research project I conducted at Cornell, studying the Fourier Transform and music visualization. The challenge was to utilize a 3D environment to enhance the information visualization and provide the user with a better understanding of the data. Below is a video demonstration, then a short research paper following. All of the music processing was done with a program I wrote in C#, then brought to an environment I created in Unity with models I made in Blender.

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